I've been trying to reconcile my working methods with time constraints, and I've realized that while I want to be efficient, time spent working on things that I do not present is not neccessarily a waste of time. While I don't have a lot to show for the work I have done since my last committee meeting, I do think that I'm now at a place where I can go into production mode and start to get drawings, diagrams and models that describe what I've been working on this semester.
So, this is what I currently intend to produce for next week:
- 3-D models that combine each of the culls, in a matrix
- Section cuts from the centre of each of the cuts
- A diagram that compares this section cut to the original Architectural Graphic Standards and shows how the 3-D model can be altered to match the AGS section
- Diagrams that show the four sides of each of the 3-D models of combined culls and compares them for combinations
This is a ton of work, but I think it's going to be useful. I think that removing the envelope information from the Ambiguous Sectional Conditions (once called MA's) was a good use of time because I can reintroduce it after I assemble groups of 3-D models. Hopefully I won't have to cull again: I don't think that there will be many AGS' that can be applied to the 3-D models, so hopefully that won't produce too many options, and I'll focus on one hub that combines different sides.
When I have done this I'm going to need to produce a full lineage diagram that tracks exactly how I got each hub: the 'parents' of each level. I think I'll do this last!
I need to get the 3-D models done ASAP, so I'm going to find a quiet corner at this conference where I can get down and spend some time working in Maya.
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